Laura – Art

blender (3d art)

To enhance my work within the Unity 3D engine, I wanted to learn how to do 3D modeling. I started out with Maya, but later switched over to Blender 2.8, both due to the cost and user-interface. I quickly got the hang of it and was able to create good looking 3D models for my games.

A couple of my 3D works can be seen below, modeled within the Blender 2.8 software.

Numerous Asset Practice Results (Including Rigs)
Fully Rigged Fantasy Creature
Crap-O-Tron Robot Character Model

Pixelart (2D Art)

Besides 3D art, I have my own pixel-art style, which can be seen below.

Bullet Runner Gameplay Trailer