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Laura – Programming


Unity 3d (c#)

I started working with Unity about four years ago, as I wanted to do more than what I could with just 2D graphics. As I already understood the core concept of coding (from GML) it was a very fast learning process.

Below you can view a couple of projects made within the Unity 3D engine, coded in C#.

Bullet Runner Gameplay Trailer
Canvas VR Trailer – Role: Programmer / Designer
Creature Builder Demo
Creature Box Demo – Role: Programmer / Designer
Farmy Commanders Gameplay – Role: Programmer / Designer / 2D Artist

gamemaker (gml)

I have been programming since I was at the age of ten. I started with learning GML (GameMaker Language). This allowed me to create at first, simple, 2D games. As my GML skills improved over the years, I have fallen in love with ‘GameMaker Studio 2’ and have been using it as my main engine for 2D games ever since.

Below you can view a couple of projects made within the GameMaker engine, coded in GML.

Potato Miners Gameplay Trailer
Bullet Runner Trailer (Old iteration)
Hacker Wacker Gameplay (Gamejam Game)
2D Isometric Terrain Test

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